Snake game

From Wikimanqala

Jump to: navigation, search
Snake game
© 1999, Fred Horn
Netherlands
One cycle
Single lap
8 holes per row
Two rows

The snake game was invented by the Dutch game collector and historian Fred Horn in 1999.

Contents

Rules

The game is played on a very unusual snake-like board with 16 holes arranged in two rings, a tail and a head, and two stores (I-II) in the center.

board
The head is marked black, the tail white. The numbers of the holes correspond to the sequence in which seeds are sown.

Initially there are five snake eggs in each wit hole of the snake (1-16).

One player (A) plays from the outer ring and his opponent (B) plays from the inner ring.

At his turn a player distributes the contents of one of his holes, one by one, into consecutive holes (as indicated by the numbers; 16 is followed by 1), either clockwise or counterclockwise. The eggs are sown in both rings.

If the last egg is sown into the last wit hole of either end (1 or 16), he may place this egg on the adjacent head or tail. However, he may also choose to leave the egg just where it is.

  • If he places the egg on the head, he captures this egg and all the eggs he has just sown in the outer ring in that turn.
  • If he puts the egg on the tail, he captures this egg and all the eggs he has just sown in the inner ring in that turn.
  • The head and the tail are special holes that are just used for capturing eggs.

The game ends when a player has no eggs left in his ring or when useful moves are no longer possible.

The player who captures more eggs wins the game.

Variants

Variant A

A variant suggested by F. Horn to make the opening stage more interesting:

  • At the start of the game, each player has 15 eggs in his store.
  • At his turn a player chooses an empty hole from which he wants to play.
  • He then takes five eggs from the storage and sows them from that hole.
  • A player can play three times from his store in a game.

Variant B

The snake endgame tends to be rather awkward as often eggs remain on the board that cannot be captured. The following rule changes were proposed to avoid these endgame situations:

  • If just single eggs remain, it is not permitted to move them back to the wit hole from which they were sown.
  • It is not permitted to sow a single egg into a hole which contains just one egg unless it is an end hole.
  • A player may pass, if he has no eggs to play with.
  • The game ends when the wit holes are empty.

References

Nierse, R.  
(2003) Snake Game, email to Mancala Games maling list (mancalagames@yahoogroups.com), 4 June.

External links


Warning!
This article includes the rules of a copyrighted game.
We publish it as we understand it is a fair use. Although the information posted in this web is under the Creative Commons Attribution ShareAlike 2.5 License this does not imply the game has lost its copyright. You can consider the game and its rules have a copyright, and what is free is this way of explaining them.
If you are the copyright holder and don't want to have it published here, please contact us
Warning!

Views
Personal tools